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21Print Production · DTG · Quality Control2023

Apparel ProductionArtwork built for manufacture

A close look at the decisions that turn an apparel idea into a controlled production file: scale, resolution, construction, garment colour and release checks.

Supplier specification reproduced as a working production brief
Supplier specification reproduced as a working production brief
Project overview

Built as a system,
not a single image.

The challenge

The design had to retain its character on cotton while meeting a full-front DTG specification and remaining readable across garment sizes and dark-fabric ink conditions.

The approach

The artwork was constructed on the supplier’s stated 15 × 18 inch print area, kept vector through development, and released as a transparent 4500 × 5400 pixel PNG at 300 ppi. A conservative 1.5 mm minimum isolated stroke was applied at final size.

The result

The resulting release package separates the editable master, light- and dark-garment treatments, placement proof and production export so each stage can be checked without rebuilding the artwork.

Status
Production study
Services
Production artworkDTG preparationPreflightQuality control
02 / Prepared artwork
Annotated working file at the manufacturer’s final print area
Annotated working file at the manufacturer’s final print area
03 / Decisions and why
1.5 mm

Minimum isolated stroke

The rule was checked at final output size rather than on-screen zoom. Fine hatching below the threshold was merged or removed so it would not fill in unpredictably on cotton.

Two releases

Light and dark garments

Dark garments use a light artwork file with the underbase requirement recorded in the handover. Light garments use the inverse dark-ink treatment rather than the same file dropped on unchanged.

sRGB

Screen to garment

Colour was judged against a printed proof and fabric colour, not the monitor alone. The production file stays in sRGB while the release note records the intended garment and ink treatment.

04 / Finished product
Finished DTG sample showing scale, placement and ink texture
Finished DTG sample showing scale, placement and ink texture
What changed

The first proof exposed a weak point: small distressed gaps that looked intentional on screen became visual noise at garment scale. I removed sub-threshold speckling, added a 100% scale proof to every release, and introduced a preflight check covering minimum detail, transparency, garment treatment and file naming.

Visual language
#20231f
#f2e8d4
#c9a96e
#a84f3a
Design principles

Clear hierarchy

Consistent application

Purposeful detail

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